/* See LICENSE file for copyright and license details. */ #include /* appearance */ static const unsigned int borderpx = 3; /* border pixel of windows */ static const unsigned int snap = 32; /* snap pixel */ static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */ static const unsigned int systrayonleft = 0; /* 0: systray in the right corner, >0: systray on left of status text */ static const unsigned int systrayspacing = 2; /* systray spacing */ static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/ static const int showsystray = 1; /* 0 means no systray */ static const unsigned int gappih = 10; /* horiz inner gap between windows */ static const unsigned int gappiv = 10; /* vert inner gap between windows */ static const unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */ static const unsigned int gappov = 10; /* vert outer gap between windows and screen edge */ static int smartgaps = 0; /* 1 means no outer gap when there is only one window */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ static const char *fonts[] = {"Lilex Nerd Font Mono:size=10"}; static const char dmenufont[] = "Lilex Nerd Font Mono:size=10"; static const char col_gray1[] = "#1e1e2e"; static const char col_gray2[] = "#f9e2af"; static const char col_gray3[] = "#cdd6f4"; static const char col_gray4[] = "#eeeeee"; static const char col_cyan[] = "#a6e3a1"; static const char *colors[][3] = { /* fg bg border */ [SchemeNorm] = {col_gray3, col_gray1, col_gray1}, [SchemeSel] = {col_gray1, col_cyan, col_cyan}, }; /* tagging */ static const char *tags[] = {"1", "2", "3", "4", "5", "6", "7", "8", "9"}; static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title */ /* class instance title tags mask isfloating monitor */ {"Gimp", NULL, NULL, 0, 1, -1}, {"Firefox", NULL, NULL, 1 << 8, 0, -1}, }; /* layout(s) */ static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1; /* number of clients in master area */ static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */ static const int refreshrate = 60; /* refresh rate (per second) for client move/resize */ #define FORCE_VSPLIT 1 /* nrowgrid layout: force two clients to always split vertically */ #include "vanitygaps.c" static const Layout layouts[] = { /* symbol arrange function */ {"[]=", tile}, /* first entry is default */ {"[M]", monocle}, {"[@]", spiral}, {"[\\]", dwindle}, {"H[]", deck}, {"TTT", bstack}, {"===", bstackhoriz}, {"HHH", grid}, {"###", nrowgrid}, {"---", horizgrid}, {":::", gaplessgrid}, {"|M|", centeredmaster}, {">M>", centeredfloatingmaster}, {"><>", NULL}, /* no layout function means floating behavior */ {NULL, NULL}, }; /* key definitions */ #define MODKEY Mod4Mask #define TAGKEYS(KEY, TAG) {MODKEY, KEY, view, {.ui = 1 << TAG}}, {MODKEY | ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, {MODKEY | ShiftMask, KEY, tag, {.ui = 1 << TAG}}, {MODKEY | ControlMask | ShiftMask, KEY, toggletag, {.ui = 1 << TAG}}, /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) \ { \ .v = (const char *[]) { "/bin/sh", "-c", cmd, NULL } \ } /* commands */ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ static const char *dmenucmd[] = {"dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray1, NULL}; static const char *termcmd[] = {"kitty", NULL}; static const Key keys[] = { /* modifier key function argument */ {MODKEY, XK_p, spawn, {.v = dmenucmd}}, {MODKEY, XK_Return, spawn, {.v = termcmd}}, {MODKEY, XK_b, togglebar, {0}}, {MODKEY, XK_j, focusstack, {.i = +1}}, {MODKEY, XK_k, focusstack, {.i = -1}}, {MODKEY, XK_i, incnmaster, {.i = +1}}, {MODKEY, XK_d, incnmaster, {.i = -1}}, {MODKEY, XK_h, setmfact, {.f = -0.05}}, {MODKEY, XK_l, setmfact, {.f = +0.05}}, {MODKEY | ShiftMask, XK_h, setcfact, {.f = +0.25}}, {MODKEY | ShiftMask, XK_l, setcfact, {.f = -0.25}}, {MODKEY | ShiftMask, XK_o, setcfact, {.f = 0.00}}, {MODKEY | ShiftMask, XK_Return, zoom, {0}}, {MODKEY, XK_Tab, view, {0}}, {MODKEY, XK_q, killclient, {0}}, {MODKEY, XK_t, setlayout, {.v = &layouts[0]}}, {MODKEY, XK_f, setlayout, {.v = &layouts[1]}}, {MODKEY, XK_m, setlayout, {.v = &layouts[2]}}, {MODKEY, XK_space, setlayout, {0}}, {MODKEY, XK_v, togglefloating, {0}}, {MODKEY, XK_0, view, {.ui = ~0}}, {MODKEY | ShiftMask, XK_0, tag, {.ui = ~0}}, {MODKEY, XK_comma, focusmon, {.i = -1}}, {MODKEY, XK_period, focusmon, {.i = +1}}, {MODKEY | ShiftMask, XK_comma, tagmon, {.i = -1}}, {MODKEY | ShiftMask, XK_period, tagmon, {.i = +1}}, TAGKEYS(XK_1, 0) TAGKEYS(XK_2, 1) TAGKEYS(XK_3, 2) TAGKEYS(XK_4, 3) TAGKEYS(XK_5, 4) TAGKEYS(XK_6, 5) TAGKEYS(XK_7, 6) TAGKEYS(XK_8, 7) TAGKEYS(XK_9, 8){MODKEY | ShiftMask, XK_q, quit, {0}}, // screenshot and multimedia keys {Mod1Mask | ShiftMask, XK_s, spawn, SHCMD("shotgun -s - | xclip -t 'image/png' -selection clipboard")}, {Mod4Mask | ShiftMask, XK_s, spawn, SHCMD("shotgun -g $(hacksaw) - | xclip -t 'image/png' -selection clipboard")}, {0, XF86XK_AudioMute, spawn, SHCMD("wpctl set-mute @DEFAULT_AUDIO_SINK@ toggle")}, {0, XF86XK_AudioLowerVolume, spawn, SHCMD("wpctl set-volume @DEFAULT_AUDIO_SINK@ 5%-")}, {0, XF86XK_AudioRaiseVolume, spawn, SHCMD("wpctl set-volume -l 1 @DEFAULT_AUDIO_SINK@ 5%+")}, {0, XF86XK_MonBrightnessDown, spawn, SHCMD("brightnessctl s 10%-")}, {0, XF86XK_MonBrightnessUp, spawn, SHCMD("brightnessctl s 10%-")}, }; /* button definitions */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static const Button buttons[] = { /* click event mask button function argument */ {ClkLtSymbol, 0, Button1, setlayout, {0}}, {ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]}}, {ClkWinTitle, 0, Button2, zoom, {0}}, {ClkStatusText, 0, Button2, spawn, {.v = termcmd}}, {ClkClientWin, MODKEY, Button1, movemouse, {0}}, {ClkClientWin, Mod1Mask, Button1, resizemouse, {0}}, {ClkClientWin, MODKEY, Button2, togglefloating, {0}}, {ClkClientWin, MODKEY, Button3, resizemouse, {0}}, {ClkTagBar, 0, Button1, view, {0}}, {ClkTagBar, 0, Button3, toggleview, {0}}, {ClkTagBar, MODKEY, Button1, tag, {0}}, {ClkTagBar, MODKEY, Button3, toggletag, {0}}, };